Wednesday, 11 January 2012

Attempting to resuscitate!

As you saw yesterday, the office was finished, rendered and looking sexy! However...

The Office file has corrupted itself! Yey! Don't worry; each of the individual elements - apart from the walls - was a seperate file that I was referencing. So this simply means re-building the room followed by re-placing the set. Not hard, but a little time consuming. Apologies for this delay! But not much I can do about it!

Monday, 9 January 2012

Saturday, 7 January 2012

Revised Script - Xmas feedback of work.

The Woman on Los Feliz_revised Script1

Hey guys. Sorry for the belated upload. My internet access has been poor over the past 3 weeks nevertheless my work has been at the forefront of my mind. The pre-viz is coming along nicely at the current moment with basic environments in place and aniamtion 1/4 complete. Granted if perfecting the pre-viz and we replace phoney sets for the ones designed. we can have the cameras set. leaving the animation of the charaters left to do. Let us know however about that. I am sorry about the upload of the script i thought it was part of the treatment but I was wrong I uploaded it know. I have been working on tutorials and other stuff so give me till the meeting to have everything in place. Text me please from now on instead of facebook because it not working of late i think a virus may be screwing it up. Sorry again looking forward to catch-up.

Jonny Sharples

Friday, 6 January 2012

Character Progress

She's practically done but before I continue I'll make sure all the other characters are at this level.



@ Jonny

Jonny have you made the script yet?

Tuesday, 3 January 2012

Texturing Review

Jonno I saw your last uploaded picture (great stuff by the way) But I have to ask what kind of texturing are you planning to do and will it collide with the characters at present?

Bring on Texturing!

After many, many horrible problems, errors, re-dos and re-builds... I now know a lot more about UV-ing, and have the office done! On to texturing, yey!